EARLY ACCESS AND ROADMAP

Starcorp Tycoon is complete and playable from your first week to the twentieth year — and it keeps
growing. One independent developer, a new version every few weeks, and every update is free for
everyone who bought the game, up to 1.0 and after.

Now: Take Command: a new interface from sector map to factory floor with holodeck stations and a
page per world, 11 scenarios from THE CHAIR, online leaderboards (beta), a MONOPOLY ending and Storm
the Keep. Since 0.9.4.2 also in Italian, Polish and Turkish, with a control room on the factory
floor and research you look at before you queue it. 0.9.4.3 gives every talking character new,
smoother lip sync, and 0.9.4.4 rebuilds almost every management screen and adds 64 achievement
badges, and 0.9.4.5 gives every bar and figure one house style and recalibrates the sector with real
astrophysics.
Next · 0.9.5: First steps and the economy: a clearer start (you build your first factory, the game
opens up step by step), real cost prices, and tech effects balanced so only a whole branch reaches
the top. Trade follows in its own release, 0.9.5.x: local exchanges and a trade hub, transport with
pirates and insurance, rare ores.
0.9.6: The full story: hearings every three years and licence conditions per CEO.
1.0: The Steam launch.
After 1.0: Expansion packs, starting with KIXIK: a new market, product and tech tree each.

Expansion packs after 1.0:
- Sneaker expansion: KIXIK — leave your mark on the galaxy
- Sports nutrition expansion: ApexBiotic — fuel your next evolution
- Robotics expansion: NexusHom — not a machine, family
- Space vehicles expansion: StratoStreak — the galaxy is your highway
